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Old 05.11.2009, 08:48 PM   #39
Sonic Youth 37
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Join Date: Mar 2006
Location: if there is a bright spot in the universe, the farthest point from it
Posts: 9,443
Sonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's assesSonic Youth 37 kicks all y'all's asses
A trip to 3 Gamestops, a Gamecube controller and $8 yielded Castlevania: Aria of Sorrow today. I'm about 1/4-1/3 finished with about 2 hours played. So far it's much better than Harmony of Dissonance (AoS looks more like Circle of the Moon. With HoD, the characters/enemies were too big on the screen). The soul collection thing replaces the DSS or Gems/Books AND Subweapons of the last two. Now MP controls "subweapon" use and magical stuff. Basically, you can 3 souls equipped. 1 that gives you a subweapon, 1 that gives you flight, shield, etc, and 1 that is adds a passive/buffer effect (+4 Luck, Poison damage now boosts, 20% off store prices)


 
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